Posted on Tuesday, January 18, 2011

texture style example

Filed Under (,) By Peyman Salehi at Tuesday, January 18, 2011

OK so after like, 6 hours straight, i think iv'e got to a texture style close to the GTA style i was after, I'm happy with how the pod looks once textured, i can definitely improve on some parts, but in general, its the look i was after. 
I also did not use Ink n Paint, as i find it very limited, instead its another shader i found and worked on to give the look i needed, using mental ray, and so the texture isn't as limited.

Don't think about this environment too much, it was just a quick scene i made to give this image more depth and to see how it would look in a 'city'.

Now that i have this visual example of the style im after, i can go back to focusing on the start of the project as i need to now storyboard everything. This texturing was mainly for me to see if it was possible and find out if i should do the whole scene this way, and i would prefer this way over the 'live action' background. I do feel having images as the background would be easier, but i don't want easier, i want to be able to show my capabilities of creating a city in 3D, so this is the path im going for. enjoy.


Oh and there was also the option to give the texture a black border or a 'contour' over every edge, but i felt it looked better without it, a tiny bit less cartoon'y.

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