few things obviously wrong but also some good parts to this, keep in mind its only a lighting test, not an animation test.
1. the texturing of my pod seems to lack depth when there arent any lights.
2. yea my bad, the camera movement messed everything up and you can barely see the lights hitting the textures when it does look good, but if you pause it when the light hits it, thats the look im after.
3. this environment is almost how i would like it to look, it kind of matches the pods texturing in that its not exactly realistic, its got a GTA feel to it, still needs a lot of work but im happy with how the texturing and the lights work, just need the texture to work when in shadows.
Subscribe to:
Post Comments (Atom)
0 comments
Post a Comment